| By
Luckee
You
need to keep moving if you wanna frag someone; if you stand
around, you're an easy target. NEVER STOP MOVING! Always run,
don't walk, and never run in a straight line if you can help it -
if you zigzag about the place, you'll be harder to hit.
When
you get in a fight, move around a lot too. But more on fighting
later. First we'll cover navigation.
While
the first thing you should work on is improving your combat
skills, getting around the level is important too. Why? Oh yeah,
that's right - so you can get the big guns. You won't get many
kills walking around in the same room (something close to camping
in itself), so try and learn the level. Find out where you can
escape to if you're losing a fight. Learn where you can and can
not use certain weapons - for example, find a nice high spot from
where you can chuck grenades, rather than in a hole in the ground.
Find an open area for the rocket launcher.
When
you're looking for a weapon, chances are some jerk will be trying
to kill you. Run away. If you're armed with a pistol and he's got
the Rocket launcher or nuke gun in unreal tourney, you're an idiot
if you take him on. If he's managed to get and keep that
gun, he's good - most players try to take out the guy with the
nuke gun rather than some punk with a pistol. When you run away,
jump and strafe. He'll find it harder to hit you.
Strafing
Strafing means to
move sideways. Set you keyboard up so that you can easily strafe
at all times (especially when running). Strafing will make you 5
times harder to hit. So instead of just standing there and aiming
at a target in front of you, learn to strafe around your target.
keep them in your sights using the mouse to aim and fire.
Mastering this is the ultimate in multiplayer game play, Its easy
to do and it feels great.
Aim
for the head
Aiming for the head makes no difference in Quake 1 however in
Quake II, Quake 3, Half Life and Unreal Tournament it is a great
strategy. It can cause between 2-3 times the damage. This means
you can bring down the enemy quickly using less ammo and with less
chance of being hurt. One shot to the head should kill most
players unless they are heavily armored.
Note: Ducking in my opinion isn't so wise. Your
movement is hindered and those players who would normally aim for
your torso are now targeting your head.
Jumping
Jumping is useful, but not as useful as strafing. Try Jumping when
someone shoots a rocket at you. Chances are they are aiming at
your feet, if you jump you will be guaranteed to suffer less blast
damage and can even jump over the rocket. Jumping can also
confuse the opposition as most players try to predict what you are
going to do. Jumping is just one more thing that they must now
factor in
Note: Those players who think they are
really good may like to try strafing, jumping and aiming at the
same time.
Predicting
Players Movement
Start predicting the opposition movements. Predict where they are
going to go next. If they are near health, ammo or weapons chances
are they will try to strafe towards it. So hint 101 is to
"AIM THERE". Always predict and your frag count will
improve.
Run
If you think you are going to be killed and you don't want to
collect all your weapons again my advise is RUN!. Running
backwards also helps as you can shoot at anyone who chases you.
Remember to strafe while running, otherwise you might as well be
standing still.
Note: Some games have a Teleporters. So If you
think your not being targeted and have the time, try using your
Teleporters to Teleport to somewhere that is both higher and
safer.
|