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Global Warfare


 

Myskin, animator and modeler from the Global Warfare Team, recently sat down with us to discuss the ins and outs of the Global Warfare Half-Life Mod.

(PCShooter) To start this interview, please tell us your name and position on the Global Warfare team.

(Myshkin), animator and modeler.

(PCShooter) There aren't many guns to choose from in the game, do you plan to add more in the future? If so what are you looking to add?

(Myshkin) Well there will be a few more guns in beta 1.1, but I don’t want to give too much away, you’ll have to wait :)

(PCShooter) Do you plan on changing any of the weapon and/or player models? If so, what kind of changes will be made?

(Myshkin) The sa80 and g36 weapon models have been re-skinned, and I think the player models have been tweaked a little too.

(PCShooter) Are there any other changes/feature additions planned?

(Myshkin) Well paragliding is on its way, but I couldn’t give u any details on other additions yet.

(PCShooter) Will the weapons’ powers be increased in future releases?

(Myshkin) That’s something we’re toying with, at present the mod is only beta1 so we’re still trying out different settings and listening to player feedback.

(PCShooter) Is it your goal for Global Warfare to go retail?

(Myshkin) I can’t say it's something we’ve ever discussed at GW, but personally I like the way mods are free to download.

(PCShooter) The weapon recoil is very evident making it hard to shoot straight to get a kill, do you have any plans to adjust this.

(Myshkin) Well, the recoil isn’t my baby, but we’ve had a lot of requests for it to be tweaked so it should be addressed in some way come beta1.1.

(PCShooter) Will the transport time in the choppers and tanks be reduced in the upcoming releases?

(Myshkin) Probably not, right now the transport time is a reason to stay alive, although there are plans to hold transport each time someone boards. 

(PCShooter) What tools do you use for map creation?

(Myshkin) I’m not the mapper, hehe, but Psych uses WorldCraft 3 and Wally for his wads.

(PCShooter) What is the average time to create and code a map?

(Myshkin) Hmm, well I’d say psych gets each map done in maybe 2-3 weeks, but there’s always some tweaking that takes place after testing.

(PCShooter) And last but not least, how many releases/betas can we expect from the Global Warfare Mod?

(Myshkin) Nobody knows exactly, as many as it takes to get the game how we want it :)

Thank you for your time today.  We wish you success in your future endeavors.

(Myshkin) Thx

 

 

 

Visit their website @ http://www.planethalflife.com/globalwarfare

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