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PCShooter:
Now that Elite Edition has been released what do you think of
the final product? Would you now change anything in it?
Cade: We’re very pleased with our
finished product, although no multiplayer game is ever truly
finished. We’re working on improving the multiplayer from a
5-man game to a 10-man game.
PCShooter: Players
everywhere are waiting for the 10-player limit increase patch.
Can you tell us when this will be released?
Cade: We’re hoping to release it
before the end of the year, but it may not make it out until
the beginning of 2001.
PCShooter:
Are any more game play mods being considered? eg. Capture the
flag or some other new modes? 
Cade: We’ve made some changes to
Team Death match mode. Now you can have 2 5-man teams fighting
against each other. Each team will have the ability to use the
Command & Response menu from the Single player/Co-op game,
so each team can better coordinate their efforts. There will
also be a ‘Base Camp’ option. When the ‘Base Camp’
option is activated, teams will always start the game and
respawn after death in the same place/room in the map.
PCShooter:
Is your team mainly concentrating on Swat3? How soon till you
start creating new games?
Cade: Most of the team is working to
support the community via game updates and new levels right
now. A few team members are researching technologies that we
will use to make the next SWAT game even more realistic.
PCShooter:
Concerning 3d Studio Max. Will there be an updated plugin for
3d Studio Max 3.1 ? In some ways this seems to be holding the
mod community back.
Cade: Unfortunately no. At one point
another dev team using the SWAT engine wrote a v3.1 plugin. It
partially worked for the meshes (.gsm) but bombed badly with
the animations (.gsa).
PCShooter:
In the last few years Mods have become very popular. How do
developers and the gaming industry in general feel about
private gamers and groups taking their games off the shelves
and modifying it to make a new game.
Cade: I think mods and community
support is incredibly important to the longevity of a game. As
long as the people who are making the mods don’t intend to
profit from them, then I think it’s fine.
PCShooter:
Any plans on releasing an SDK? Many have
said Swat3 is perfect to mod. But there are some limitations
as to what can be created.
Cade: Not at this time.

PCShooter:
Where do see the first person shooter
genre heading?
Cade: I’d like to see a FPS in a
perpetual world. Something like Everquest, but with a
tactical-shooter spin to it.
PCShooter:
Was the game code for swat3, written for
the high-end graphics cards on the market today?
Cade: Actually it was written just
before the new nVidia and 3dfx cards came out, but the visual
quality is incredible and we haven’t experienced that many
technical support issues related to the newer cards.
PCShooter:
Can you give me a little hint what you are currently working
on?
Cade: Aside from the 10-player update
to SWAT3 Elite Edition, we’re working on the next SWAT game.
Official
Swat 3 Elite Edition Website
PCSHOOTER
SWAT3 REVIEW
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