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Publisher:
EIDOS Interactive
Reviewer: Luckee
Review Date: 7/9/00 |
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Deus
Ex Machina.
Directly translated, "God from Machine." The phrase
actually refers to something that provides an unexpected and quite
sudden solution to a difficult problem, a miracle of sorts.
In
this case, the game is Deus Ex, and the problem is a web of
government conspiracies that could jeopardize the fate of the
world. The solution? Why, you, of course.
Straight from the mind of game design visionary Warren Spector
comes a title that might very well change your definition of the
term 'genre.' Spector is the same fellow who brought us
groundbreaking titles like Ultima Underworld, the original System
Shock, and the original Thief, each of which drastically
altered the face of gaming at the time of their respective
releases.
But
if those previous games lit the fuse for change, then this current
one is the stick of dynamite. Combining heavy duty role-playing
with the quick twitch action of the finest shooter, Deus Ex
presents a gaming experience totally unlike any you've seen
before. Trust no one, believe nothing, and stay alert - they're
out to get you....or are they?
The
game takes place in the not-too-distant future. Aside from the
nearly inexhaustible supply of computers and robotic life forms,
not much has changed. The populace is still wary of the
government, overcrowding has again reached epic proportions, and
bad guys still sell drugs to addicts and harass upstanding
citizens. The world is a dark, scary place, and Uncle Sam isn't
doing a heckuva job making life any easier.
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