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Max Payne: Remedy
Entertainment
Review by:
Frag-girlie and Luckee
Date:
8.01.01
PUBLISHER:
Gathering of Developers
http://www.godgames.com
DEVELOPER:
Remedy Entertainment
http://www.remedy.fi/remedy/index.html
HOME
PAGE:
http://www.maxpayne.com

Minimum
(minimum graphical detail)
Windows 95/98/2000/ME
450 MHz Intel Pentium II Processor (or compatible)
96 MB RAM
16 MB Direct3D Compatible Graphics Card
Recommended (medium graphical detail)
Windows 95/98/2000/ME
700 MHz Intel Pentium III Processor (or compatible)
128 MB RAM
32 MB Direct3D Compatible Graphics Card
Optimal (highest graphical detail)
Windows 95/98/2000/ME
1000 MHz Intel Pentium III Processor (or compatible)
192 MB RAM
64 MB Direct3D Compatible Graphics Card
Intro
The long awaited Max Payne has finally been released.
Remedy Entertainment has been working on this glorious project
for four years and from the looks of it, it was time
well spent. Seems the main focus of the game is
to dish out lots of pain. It appears the team spent
a lot of effort in the graphical area and it has paid
off. It is obvious as we sit and play this game where
most of the game's influence came from, movies. Movies
like The Matrix, Face-off and Die Hard to name a few.
After four long years, Remedy has put together one of
the most anticipated 3rd person shooter action game
to date, and have mixed in it's extraordinary new powerful
3D engine ta-boot. Let's just see if this game lives
up to the hype received around the gaming industry from
its movie trailers to screenshots.
Setting
The story takes place in the hood of NYC, and centers
on the triumphs and tragedies of one of NY City's finest
detectives, Max Payne. As the story unfolds, Max's life
gets turned upside down when his wife and baby are brutally
murdered by a gang of drug addicts who were attempting
to rob his house. He is then framed for the murder and
sets out to clear his name. To facilitate this, Max
transfers out of the detectives' unit and begins working
as an undercover DEA agent to avenge his family's death.
His cover is blown, and now not only does he have the
underworld gunning for him, but the NYPD as well. Along
the way he finds out a lot of secrets about various
family incidents that enrage him even more, as the plot
thickens. Wow
what is a man to do at this point
but bust a cap in some fool?
Gameplay
Gameplay in Max Payne is pretty simple, blow
away your enemy, read a few things, watch some cut
scenes and make it to the next level
it's as simple
as that, although not as easy as it sounds. Especially
with the advanced AI you are fighting. What is different
with this game is the innovation of the "matrix"
style slow motion called bullet time.
We can't help
but reference the Hollywood movie and the game's similarity
to it. It is a pretty cool innovation that we've never
seen before in any PC action shooters. With the press
of a button, you can slow down time considerably and
everything moves in slow motion. This feature is very
helpful when diving around corners because it allows
you to dodge bullets that are flying by your head, to
take aim and kill the enemy. It is an incredibly cool
feature that we might never get tired of seeing.
Graphics
The graphics in Max Payne are flat out splendid. We
haven't seen anything like this in a third person or
first person shooter to date.
The environments in Max
Payne are hands down the most gorgeous and realistic
we've seen since feasting our eyes on the Medal of Honor:
Allied Assault trailers. We hold MOH:AA high on our
list as possibly one of the best games ever for realism
and graphics, guess that's something we'll see for sure
when it's released later this fall. In terms of visuals,
Max Payne really rocks on our dual Coppermine 1 GHZ,
512 RAM, Elsa Geforce2 32 mb, Win 2k system.
This game uses high quality animation techniques to
turn what would be inanimate polygons into formidable
adversaries. The
frame
rates stay high, the animations are smooth, and the
image quality is one of the very best. Remedy
Entertainment's Max Payne pushes the boundaries of PC
graphics with imaginative, high-resolution
multi-texturing and lighting that achieves an immersive
mix of realism and a threatening atmosphere.
Max Technology
Max Payne is based on Remedy Entertainment's MAX-FX
Technology that provides superior accuracy in graphic
rendering and groundbreaking lighting effects. MaxED,
the game's level editor, provides an intuitive and easy-to-master
way for players to create their own levels.
Developed in cooperation with major industry partners,
MAX-FX is fully optimized for all the latest hardware
and takes full advantage of hardware features such as
T&L.
The core of MAX-FX contains a non-compromising,
hardware-only 3D rendering engine that supports and
is optimized for the latest DX version. MAX-FX consists
of various editors and low-level libraries, including
built-in particle systems, skeletal animation, photo-realistic radiosity lighting and powerful, exit based visibility
optimization, to name just a few. The technology provides
an extremely high polygon throughput allowing for more
elaborate and realistic environments than ever before. The characters, which use a technology called skeletal
animation to make them move realistically, have never
looked so real in a game before. The sets, New York
City streets buried under snow, practically look like
the real thing. We were also very impressed at how fast
the game runs. We ran the game at 1024x768 resolution
with 32 bit colors and textures as well as every option
cranked to the max and the game ran great.
Sound Effects
The sound effects in this game are pretty intense.
There is mood music that warns of danger or upcoming
action, plenty of cut scenes with gripping dialogue
and information, and the oh so chilling baby's cries
that seem to just echo through Max Payne's head and
empty hallways of his house.
Each of the weapons has
a unique sound when fired and the clips and shell casings
are all represented as well, clinking and clanking as
they hit the floor and walls. It seems all the bases
are covered with regard to sound. Every detail was included,
from being able to hear a helicopter's blades whipping
around or the water running in that faucet you just
turned on. The explosions are powerful and detailed,
right down to the crackling fiery aftermath.
Multiplayer
At time of the game's release, Remedy
Entertainment hadn't
stated whether or not they would implement a patch that
would include a multiplayer or co-op game option. But
most gamers would agree that it is definitely an option
we want to see.
Final Thoughts
In our opinion Max Payne has the makings for game of
the year. This game is splendid in every way with its
stunning graphics and special effects, bullet time feature,
pyrotechnics and other new enhancements. It has a wow
factor of 10 that never lets you down. The industry
has hyped it up and it is deserving of every bit of
it. Even after playing through most of the game we were
still in awe.
Pros
Graphical realism and astounding special effects
The gripping storyline keeps you interested in the game
Fast paced with lots of action
Cons
No multiplayer or coop support (for now)
A little too short
Some slow load times
We would definitely recommend this to any action game
enthusiast. We are awarding this our editor's choice
and a rating of 9 out of 10.

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