Review by: Blood
October 13, 2001
I’ve had an unusual life compared to most people
my age, I’ve done things most of you will never
experience, and I’ve been places most of you
will never go. It all started when at the ripe
age of 17 I met Sergeant Alan Griffith an Army
recruiter. I signed my name on the line and the
rest is history. I did my basic training and my
advanced training at Ft Leonard Wood Missouri,
then began my life as a member of the United
States Army.
Although I was never in an actual live combat
situation, I spent many the wet, rainy, cold,
snowy, hot, sweaty, night slogging through some
forest with an M16 Rifle loaded with blanks
waiting to get my ass shot off by an "enemy"
force. These training exercises are common, and
depending on the weather and the location, the
training was usually a blast. I went through
Sergeant’s school (PLDC) and learned how to plan
ambushes, and how to lead similar military
exercises. The point is that it was fun. On one night
we went through a course where they shot live
machine gun rounds over our heads. We were
crawling up a hill and there were explosions
going on around us (controlled of course). We
had to crawl under barbed wire, and through
clouds of smoke put off by smoke grenades.
You’re probably reading this wondering what in
the hell it has to do with Operation Flashpoint
Cold War Crisis, well keep reading and you’ll
find out.
I got the game and installed it. I was rather
impressed by the minimum requirements to play
the game, it seems many gaming companies have
set high minimum requirements for new releases.
Codemasters, the creators of Operation Flashpoint,
made the game playable on a Pentium 2, but the
game still takes advantage of technologies in
today’s hot gaming machines without sacrificing
anything.
The game takes place on the
island
of
Everon,
the year is 1985. The
United States
and the
Soviet Union
are still embroiled in the cold war. You start
out as Private Armstrong, your platoon is
getting ready to be shipped off the island in a
day or so. The first campaign mission is more or
less a training session. The session is worked
into the story well, and lets you get the hang
of the controls before dumping you into combat.
Shortly after the training mission you learn
that the island has been invaded by a group of
Soviet renegades. You are told there is help on
the way, but you and the other soldiers on the
island are going to have to try and dislodge the
Soviets.
The game, much to it’s credit, has a very solid
story (unlike my evil nemeses, the most over
rated game in history, Quake 3). Each mission is
connected to the last with a cut scene telling a
story. Several of the missions themselves are
bisected with cut scenes helping the story
along.
Armstrong has a rather interesting platoon, very
reminiscent of Saving Private Ryan. You have a
commander with you and several other characters
that follow you through the missions. There is
even the goofy guy nobody really likes because
he is such a moron. This aspect helped with the
realism of the game.
I was filled with sheer awe as I played my first
combat mission. I had to help retake a village
the Soviets had invaded. I entered the village
area with my platoon, and a few pieces of armor
(tanks and the like). We had to fight tooth and
nail for every inch of land. As we got close to
the village an enemy tank came out to meet us.
It’s turret turned to face us and fire erupted
from the barrel as it fired. The shot hit a
distance from me killing a member of my squad.
The tank fired again hitting very near to me. I
was amazed, the shot hit far enough from me that
I wasn’t killed, but the resulting explosion was
amazing! It felt real. All I could see was fire,
dirt, and smoke. About that point I ran into the
trees, and a retreat was called since I was
informed a Soviet armor section was coming into
town.
The most amazing thing that struck me about the
game was all the tactics we used, and the way
the missions were lined out, it was exactly like
it was in the Army. This game is the closest
thing to being in the real military as you can
get, short of signing the line. Another aspect of
the game that I really enjoyed was the ability
to fly a helicopter, drive jeeps, tanks, trucks,
and any other piece of equipment in the game.
One of my favorite missions involves getting
behind the stick of an Apache Helicopter and
smoking out an entire convoy. There is a mission
where you can take the controls of an M1A1
Abrams Tank and wreak havoc on the enemy.
The relationship of how the game works to real
life is incredible. Like real life if you get
shot you will likely die. You have to low crawl,
and run to survive. There is no medi-pack to
bring your health back up. You are either alive,
alive and seriously injured, or dead. This makes
the game a challenge.
The game comes with a mission editor which
allows you to create your own missions, and has
multiplayer support for up to 16 players. The
game also allows you to play from either 1st
or 3rd person point of view.
When the game Hidden and Dangerous was released
I thought I’d seen the standard by which all
tactical first person war shooters would be
judged by. Operation Flashpoint sets the new
standard and sets it high.
You can
check out the official Operation Flashpoint
website
here.